Easily the most off-putting part of the game. Not sure about others, but with the right missions they could fit somewhere.ĭramatically improve, or scrap, the "character-driven story". Johnny probably would use 2 machine guns. Nameless could be used for shots that require swift movements.īishop could increase radar view or warn of targets that aren't near.Īrtist could use drones with music on them to distract enemies. Gargantua could shine in this one, since he can increase his muscle mass and could be used for Outer missions to help remove debris.īone Box could deliver heavy hits to enemies.īG could increase stamina + speed of your Outer by being there + fighting alongside you. To expand on the Outer stuff, Outer-specific missions could be done to acquaint the player with the other Outers' abilities as well as have dialogue to develop the characters more than just surface-level: It would be funny to see Abyss cause someone to chicken out if you chose her for a mission. Would be great if at some point we'd get to cooperate with other Outers and make use of their special abilities for missions. The final boss was quite challenging, as he knew exactly where I was hiding, and I had to make use of the canisters since he kept stealing my weapons.Īlso, they keep telling us about the Outers' special abilities, but the only Outer we see without an Arsenal is the player. Like destroying stuff / picking stuff up to deal massive damage to bosses, so it's not just a "shoot at it until it dies" fest. Gameplay-wise, I hope they'll have more missions that require making use of the surroundings. But if it doesn't follow Daemon (or at least Daemon isn't present in some way), then the title doesn't make as much sense. I wonder if the story would pick up from where it left (with either some way to read previous DxM save file or the choice to start a particular branch of the story by re-choosing what you picked at the end of DxM) or it would be a reboot / focusing on someone else.
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